Releases
State Machine 2 Releases
1.2.4 (21st Nov 2023)
Due to latest GC updates this version breaks compatibility with the previous versions.
In order to upgrade, be sure to backup your project(s) first and uninstall any previous version.
Compatibility with latest Game Creator 2 version 2.13.45
Fixed an issue where after state machine selection it wouldn’t refresh list of available variables
1.2.3 (13th June 2023)
Upgraded to Unity 2022.3 LTS
Fixed issues with latest GC 2 update
Updated State Machine variables system to match GC2's update
Disabled game object or runner component will now prevent state machines to keep running
1.2.2 (19th May 2023)
Nodes will no longer lose their icon
Fixed enable / disable nodes in graph
Allow all node types to be picked
Fixed an error when using Node Conditions in some cases
Fixed title formatting on StateMachine Asset instructions
Add new State Machine settings tab
1.2.1 (27th April 2023)
Fixed an issue with the Photon extension
1.2.0 (11st April 2023)
New
Added new basic AI demo
Added support for LocalVariables List only certain types are supported
Added support for Quest variables
Added support for Inventory variables
Added new Run Node instruction for State Machine Asset
Added new Stop, Enable, Disable instructions
Added new Running and Enabled conditions
Added new WebGL demo
Allow copy & paste from different projects and Unity versions
Is now allowed to pick trigger, sub state machine and start nodes
Fixes
Preven copy & paste of Start Nodes
Disabled re-order variables in Blackboard window to prevent UI issues.
Fixed an issue making difficult to rename a trigger node
1.1.5 (26th March 2023)
Fix for setters not allowing to change State Machine asset target
1.1.4 (26th March 2023)
New: Added new demos to show how to use State Machine and State Machine Runner variables
New: Tweaked the title of the StateMachine and added label with the path to make it easier to see what StateMachine asset is being edited
Fix: Fixed issues with setting and getting SM and Runner variables
Fix: Fixed bug with Groups and undo
Fix: Fixed an issue where state machine fields where resetting after selecting the node preventing it from setting a different state machine asset
1.1.3
FIX: Last GameCreator 2 version had some breaking changes, make sure to grab this update.
1.1.2
New: Add documentation description for Trigger nodes that will show up in the node inspector
New: Select All short cut. CTRL + A / CMD + A
Fix: Some minor code cleanups and improvements
1.1.1
FIX: Addressed few installation warnings and errors
1.1.0 (22th March 2023)
NEW: Photon 2 integration
NEW: Added new photon demo example package (Requires Photon Module 2)
NEW: Added new instruction to run specific nodes from a runner
NEW: Improved live debug visualization
NEW: Added a title at the top right corner to show which State Machine is open
FIX: Fix null reference when Trigger node updates
FIX: Some set properties had wrong icons
Some other minor internal improvements and tweaks
1.0.2 (20th March 2023)
Fixed an issue preventing new State Machines from being opened outside the examples folder
Fixed an error trying to access a non existent Method
Re-organized packages folder structure
1.0.1 (20th March 2023)
Compile error fix
1.0.0 (19th March 2023)
First release.
Keep in mind this is a beta version, if there is any issues or missing feature please don't hesitate to contact me through my email or discord server.
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